CheeseJake
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                                            Deal bonus Weapon Damage with headshots
+45 Headshot Bonus Damage
                                
                                            
                                
                                            
                                
                                            Abilities deal bonus Spirit Damage if they deal 80 damage or more in a single hit.
35 Bonus Damage 
                                
                                            
                                
                                            
                                
                                            Increases the effectiveness of your Healing and increases your resistance to healing reduction.
+25% Healing Effectiveness
+15% Heal Reduction Resistance 
                                
                                            Release an expanding ice blast that deals Spirit Damage and Slows targets it hits.
75 + (1.5 * Spirit Power) Spirit Damage
40% Movement Slow
14m End Radius
3s Duration 
                                
                                            Your Weapon Damage increases as you take sustained damage.
+5% Weapon Damage per Stack
110 Damage taken to Stack, 10 Max Stacks, 10s Duration
                                
                                            
                                
                                            
                                
                                            
                                
                                            Reduces the effects of enemy Movement Slow
+40% Movement Slow Resist
                                
                                            Your next bullet deals bonus Spirit Damage.
+65 Spirit Damage
                                
                                            Periodically deals Spirit Damage to the 2 closest enemies nearby.
40 + (0.24 * Spirit Power) Spirit Damage
9m Pulse Radius
                                
                                            Landing a headshot deals bonus damage, heals you for a portion of your Max HP, and briefly grants you bonus move speed.
+140 Bonus Head Shot Damage
8% Heal per Headshot
+2 m/s
3s Duration 
                                
                                            
                                
                                            
                                
                                            
                                
                                            Abilities deal bonus Spirit Damage if they deal 125 damage or more in a single hit.
Targets are immune to the effects of Improved Burst for 5s after taking damage from it.
+10% Max Health Bonus Damage (Conditional) 
                                
                                            
                                
                                            Teleport to an enemy target, applying Disarm, Slow, and dealing damage.
3s Disarm & Slow Duration
50% Movement Slow (Conditional)
150 Damage
25m Cast Range 
                                
                                            Reset the cooldown of your most recently used non-ultimate ability.
                                
                                            +45 Spirit Power
(Conditional)
0.8% Buildup Per Shot
18s Duration
                                
                                            
                                
                                            
                                
                                            Reduces the duration of all negative effects applied to you.
30% Debuff Resist
                                
                                            Reduces the duration of all negative effects applied to you.
35% Debuff Resist 
Active - 45s:
Purge all negative effects currently applied to you. If any effects were removed, gain a movement speed bonus.
Cannot be used while Stunned or Slept.
+3m/s Movement Speed
3s Duration
                                
                                            Teleport straight ahead, gaining Bullet Resist.
13m Teleport Range
+40% Bullet Resist (Conditional)
5s Buff Duration
                                
                                            Deals Spirit Damage and Slows targets movement and dashes. Also Silences their movement-based items and abilities. Does not affect target's stamina usage.
70 + (0.59 * Spirit Power) Spirit Damage
30% Movement Slow
25m Cast Range
3s Duration 
                                
                                            Curses an enemy - interrupting, Siliencing, Disarming, and preventing item usage.
3.25s Status Duration
20m Cast Range
                                
                                            Reset the cooldown of all your abilities and restore all your charges
                                
                                            Imbue an ability with permanent Spirit Power. When that ability is used, gain bonus Movement Speed.
+34 Spirit Power
+3m/s Move Speed 
                                
                                            When the target takes Spirit Damage, they have their Spirit Resist reduced.
-12% Spirit Resist
6s Duration 
                                
                                            Dealing Spirit Damage applies a stacking Spirit Amp that increases your Spirit Damage to the target.
+6% Spirit Amp per Stack
15s Duration
0.7s Max Frequency per Target 
                                
                                            
                                
                                            
                                
                                            Upon casting an ultimate ability gain temporary Bullet Shield, Spirit Shield, and Spirit Power.
700 Bullet Shield
700 Spirit Shield
+40 Spirit Power
15s Duration